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Transcript: Everyone is smarting from how to make mobile games calm on July the 24 2016 Sunday here in Shanghai China afternoon time around 6 p.m. super super hot at the moment this like summer is really started here now usually it turns into like a Sun or outside during like this time so I actually I really like it when it's when it's very hot but even it's when it's this hot even I have trouble with it I've gotten kind of used to the hot weather but this is seriously hot but it's not it's not sunny sunny Florida it's just humid it's just really hot sometimes the Sun is out so I've been feeling I've been feeling a little bit better today so this video anyway is about reward video ads and I would just dip it into some of the statistics on a couple of our new games because we've been focusing on reward video ads more recently and I wanted to do a video and also just sort of dip into it a little bit more and see if I can reflect on the numbers a little bit so I thought I'd do a video and... See more →
Transcript: JOHN WEISBAUM: Hey, everyone. This is John withthe AdMob team. And today I'll show you howto request a rewarded ad, display it, and then handle thecallbacks to reward your users. Rewarded ads let youshow a brief video ad to your users in exchangefor some kind of reward, and the mobile ad's STKhandles all the heavy lifting of displaying the adfull screen and letting you know when to reward a user. If you haven'talready, you might want to take a lookat our videos that show you how to importthe STK into your apps. We'll put a linkin the description. If you're comfortablewith that, then you're ready to startusing rewarded ads. Let's take a look athow to get started. Here I am in a brand newAndroid Studio project. I've already imported theSTK in my build.gradle file. I've also added the appID to my Android manifest. And I've initialized the STK inmy activities on create method. You can see I have twomethods, load ad and show ad, and these are connectedto two buttons with on clickattributes in my layout. You just as easily coulduse an onclick listener. To get started, I'lladd a private reference to a rewarded ad object. Next, in the load... See more →
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